The Dink Network

Flying Ninja-Bot Head

Description
this is a ninja-bot with a flying head.
Released:February 10th, 2010
File Size:21.67 KB
Downloads:117
Release Notes:Initial version.
February 19th, 2010
v1.01
Score : 3.5 tolerable
anon.gif
Skorn
Peasant He/Him
I Bring Tidings of Spam 
Frogger's Flying Ninja Bot head. An add-on pack for the Mystery Island game released by RtSoft.
Quality
This could have been done by about any Dinker today. That doesn't mean that it's bad, it just means that this graphics is very simple. It comes with three sequences; Die, hit and walk. The die sequence is very nice, as the head, slowly disintegrates like a Final Fantasy monster back in the day. The walk sequence simply has the head float, and the hit sequence, well, this is a problem. The hit sequence is not animated. There are four images in the hit folder, and each has a laser beam shooting out of the head. If this was to be used in a DMOD, let alone the original Mystery Island game, the laser would flash one screen for half a second and disappear with no signs of animation.
5/10
User-Friendliness
This is simple to use, in a way, because each file is a bitmap. The problem here is the dink.ini lines. there are no dink.ini lines to work with, making it hard to import them into a game. So, like many other Graphic packs, you would have to write the lines yourself, which can be very hard. I do believe that these can replace the old Ninja Bot graphics for Mystery Island, for they have the same graphic names as these files, but PM me if I'm wrong, and I'll change this.
3/10
Overall and Final Comments
Overall, if the attack sequence was animated, like a normal attack, and the .ini lines were includedthis could be a very nice graphic.