The Dink Network


October 13th, 2011
Beta 1
Score : 0.3 horrible
Peasant Male United States xbox steam
Love! True love! 
Well, let's get to it.

Although there wasn't a progressive story in this D-Mod, there was at least a backstory. Dink dies (in a fire, I'm assuming, based on all know, fire), and becomes a ghost. Other than being told you're a ghost, there's no real indication that you're dead. I'm not completely sure if walking through things is supposed to be ghostly, or if the sprites just weren't set to 'hard'. >_>

Gameplay and Mapping:
The gameplay would have been a bit more interesting if any of the sprites had scripts. Most are just set to brain 6 (repeat) and left there, usually depicting a scene of some kind. Honestly, the game would have been slightly interesting if the map hadn't have been so huge and empty. 180+ screens, most of them empty, and covered in the gross default grass tiles.

Wouldn't recommend it. If the map were smaller and the sprites did more than just run their animations, it would have been an alright game to just kill time and explore a world.