Dink Shadows for Blender
Description
This is a start-file to use when making new 3d graphics for Dink.
It includes a nice camera and light set-up but most importantly uses the node system with shadow and material index pass to change the shadows rendered against the floor plane into the "dinkshadows"(black and white checkerboard).
This means you don't have to do any horrible post-processing for hours drawing graphics for your animations, instead you get perfect shadows with no work at all!
Please not: blender can't render in 24-bit bmp so you need to convert them after render..
It includes a nice camera and light set-up but most importantly uses the node system with shadow and material index pass to change the shadows rendered against the floor plane into the "dinkshadows"(black and white checkerboard).
This means you don't have to do any horrible post-processing for hours drawing graphics for your animations, instead you get perfect shadows with no work at all!
Please not: blender can't render in 24-bit bmp so you need to convert them after render..