The Dink Network

A Monstery Dimension

Not much for stuff to write here since it's about killing monsters.
Dink finds himself in a Dimension where the rulers are the monsters not the humans. Play through the monsters and reach the unknown man. There are some secret areas also.

There are no beta testers except me, myself, and I.
Released:July 20th, 2007
File Size:441.48 KB
Release Notes:Initial version.
Play:Play this D-Mod right now in your web browser! (More Info)
July 16th, 2014
Score : 5.5 fair
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
If you want a dmod where all you have to do is kill monsters and burn trees. This is it. You don't have to deal with non-a-that story nonsense those other dmods have. Also, you can get infinite herb boots. That's pretty cool. Nah, this dmod is boring. There are modified pillbugs and boncas that look pretty cool. I really like the color of the modified boncas. But that's about it.

The game keeps track of how many enemies you kill. I think by the time I stopped I had 200+. Which isn't as much as it seems because there's like 10-20 enemies a screen and there are 16 screens with enemies on them. Enemies tend to drop gold which has no use in this game. And while you can get a lightsaber the inventory graphic for it will just be a long sword. Yet the inventory graphic for herb boots which you can get as many times as you want is a light sword. Strange stuff.

The ending of the game -if you can classify it as such- is found through a hardness hole which isn't very easily found. Basically it's just a guy that congratulates you and walks over some rocks and off the screen. You can leave the screen and come back and go through the dialogue again if you want.

So this is a pretty boring game. That's A Monstery Dimension for you.