The Dink Network

Archive - June 2017

New D-Mods: Bloop the Fish Contest Entries
Posted by redink1 on Friday June 2nd, at 05:42 PM
The Bloop the Fish D-Mod Contest began on April 1st, and the deadline was just hours ago. Three entries have been submitted.

Here they are, in order of submission, which is also alphabetical order:

First, Skull has submitted 2001: A Bloop Oddyssey on the very day the contest was announced. It is "An Arcade-style D-Mod starring everybody's favourite fish, Bloop!"

Next, Bluedy submitted Another Fish Named Bloop just a week after the contest was announced, and described it as "My very first, noobly made dmod."

And finally, I submitted Bloop's Purpoise on the last day contest entries were allowed. I describe it as "Bloop discovers why he is a fish."

Best of luck to everyone!

For more details about the voting, please see the comments.

( Read More )

 
Updated D-Mods: Bloop the Fish Contest Entries
Posted by redink1 on Monday June 5th, at 08:57 PM
Each of the Bloop the Fish Contest D-Mods had several bugs, and they have all been updated.

Skull's 2001: A Bloop Oddyssey
  • Fixed a game breaking bug that had somehow happened when packaging the initial version.
  • Fixed a bug with the shopkeeper's save menu, that could allow you to cheat.
Bluedy's Another Fish Named Bloop
  • I fixed the speed of the dialogue at the end and some problems with it overlapping.
  • Every single problem that has been addressed in the voting segment of the bloop contest have been fixed!
  • This should hopefully be the final version. And this time there is no save file either. So this is truly the cleanest, most polished and immersive version yet!
redink1's Bloop's Purpoise
  • v1.08 compatibility fixes:
    • Game no longer crashes after introduction
    • New font colors now correctly set
    • Midis now stop when acquiring pearls
    • Last pearl text now displayed
    • Text displayed even if fade down doesn't work
  • Pearl dropped by boss cannot appear within rocks
  • Corrected a couple typos