The Dink Network

Archive - July 2014

Updated D-Mod: Dink and the Bonca
Posted by Sparrowhawk on Monday July 14th, at 03:11 AM
DinkKiller has updated Dink and the Bonca, handing out nerfs, adding map detail and fixing a few bugs.

Actually... that's not entirely true. 'DinkKiller' may be right seeing as Dink was nerfed, but then some enemies were too so it all balances out. Also, only Dink was updated, not the bonca. Hmm.

The first sentence is hereby amended to: DinkTweaker has updated Dink and Some Other Guys.
 
Updated D-Mod: Cloud Castle 2: Scarab
Posted by Sparrowhawk on Monday July 14th, at 03:31 AM
Patiently collecting bug reports over the years, Arik has now updated the Trout Bro's magnum opus Cloud Castle 2 to version 1.01.

My favourite one: "Ensured that beating Young Dink in boss mode in exactly 20 seconds will not permanently cause your weapons to make duck noises instead of attacking."
For some reason I find this hilarious. Time to go play it again methinks...
 
New File: Leprochaun's Collection I: Inverted Graphics
Posted by Sparrowhawk on Wednesday July 16th, at 01:42 AM
Ever wanted to see Dink inside out? Course you have.

Well now you can (kind of)!

Mr レプラコーン has a new graphics pack - 30MB and almost 5000 sprites and tiles of inverted colour graphics, including all graphics from the original game and much more.