blackduke's Profile
I'm a journalist who mainly writes about boring financial stuff, which might explain why I spend so much time playing computer games when I'm not at work.
Dink Smallwood and Bureau 13 are my favorite computer games, although I also had great fun with the Command & Conquer series, Rayman, Soul Reaver, Commandos and Return to Castle Wolfenstein.
One day, I'll surprise the world with a novel, but for now I'm trying to focus on actually finishing a DMOD.
Dink Smallwood and Bureau 13 are my favorite computer games, although I also had great fun with the Command & Conquer series, Rayman, Soul Reaver, Commandos and Return to Castle Wolfenstein.
One day, I'll surprise the world with a novel, but for now I'm trying to focus on actually finishing a DMOD.
Hi. I'm trying for the first time to have Dink changed into another figure. I thought this could be accomplished by arming an item, but it doesn't work.
this is what I had in the script:
void arm(void)
{
sp_attack_hit_sound(1, 10);
sp_attack_hit_sound_speed(1, 8000);
init("load_sequence graphics\people\knight\red\c5-w1- 271 100 67 86 -21 -12 21 12");
init("load_sequence graphics\people\knight\red\c5-w3- 273 100 58 84 -27 -11 27 11");
//load_sequence graphics\people\knight\red\death- 275 100 54 11 -51 -4 27 39
init("load_sequence graphics\people\knight\red\c5-w7- 277 100 70 86 -22 -12 22 12");
init("load_sequence graphics\people\knight\red\c5-w9- 279 100 66 85 -24 -12 24 12");
init("load_sequence graphics\people\knight\red\attack\c05a2- 712 75 92 98 -16 -12 16 16");
init("load_sequence graphics\people\knight\red\attack\c05a4- 714 75 94 98 -17 -10 13 15");
init("load_sequence graphics\people\knight\red\attack\c05a6- 716 75 87 96 -12 -11 23 16");
init("load_sequence graphics\people\knight\red\attack\c05a8- 718 75 92 97 -20 -9 18 19");
int &basehit;
}
Can somebody help me? Thanks much.
this is what I had in the script:
void arm(void)
{
sp_attack_hit_sound(1, 10);
sp_attack_hit_sound_speed(1, 8000);
init("load_sequence graphics\people\knight\red\c5-w1- 271 100 67 86 -21 -12 21 12");
init("load_sequence graphics\people\knight\red\c5-w3- 273 100 58 84 -27 -11 27 11");
//load_sequence graphics\people\knight\red\death- 275 100 54 11 -51 -4 27 39
init("load_sequence graphics\people\knight\red\c5-w7- 277 100 70 86 -22 -12 22 12");
init("load_sequence graphics\people\knight\red\c5-w9- 279 100 66 85 -24 -12 24 12");
init("load_sequence graphics\people\knight\red\attack\c05a2- 712 75 92 98 -16 -12 16 16");
init("load_sequence graphics\people\knight\red\attack\c05a4- 714 75 94 98 -17 -10 13 15");
init("load_sequence graphics\people\knight\red\attack\c05a6- 716 75 87 96 -12 -11 23 16");
init("load_sequence graphics\people\knight\red\attack\c05a8- 718 75 92 97 -20 -9 18 19");
int &basehit;
}
Can somebody help me? Thanks much.
blackduke has released 1 file
| Title | Category | Avg | Updated |
|---|---|---|---|
| Rascal | D-Mod, Romp | 7.0 | June 18th, 2003 |
blackduke has written 1 review
| Title | File | Type | Score | Date |
|---|---|---|---|---|
| Songs Are a Vital Part of All Games And Therefore I Think Writing Midis Should Nearly Alwa... | Midi Meyhem | Normal | 7.5 | May 14th, 2003 |

7.0




