The Dink Network

Thenewguy's Profile

I'm the new guy who comes out of nowhere and tries to do somewhat big things. Well, actually, I'm not so new to Dink. I've even looked at the Dink Network a lot in the past years. But I was always a lurker! But any Starcraft player knows not to underestimate them...

Private Message

2014-02-04 00:37:43
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I did actually find a few bugs by the way, nothing too serious, all found playing on Aural+. WARNING, some spoilers ahead!

1. If you return to the final room of the main story, the treasure will reappear on the floor. Nothing happens when you touch it but it's not supposed to be there either way.

2. In the final dungeon, in the first screenlock of the final stretch (with the machine monsters) you can get stuck in the wall upon entering if you enter at a bad spot.

3. The first time I reached the darklands area, I couldn't seem to use the third teleport machine to teleport there. It worked after I checked again after beating the game though. I'm not sure exactly when the teleport activated but it seems to have been later than it should have. Luckily there were plenty of other shortcuts to utilize.

4. In the arena, sometimes your projectiles will hit things that aren't there. The most noticeable place seems to be an area directly above Dink's starting position where projectiles like to mess up at. It is also possible, though I haven't checked to make sure, that some enemy spells leave behind hittable artifacts that can mess up some projectiles (by the way, that 12th challenge was neat and totally unexpected).

5. When getting the loaf in the area before the darklands, there are many wasps on the screen and they can attack you while you are picking it up.

6. The hitboxes for the wasps seem kind of strange, maybe too far to the right, but it makes hitting them a bit more challenging than it should be.

I think that's all the bugs I found; there were some minor typos but I didn't take the time to jot them down.

P.S. I just went back and got the fireball magic, which took all of 5 seconds. I'm a bit surprised I missed it. I remember seeing the scroll but I must have forgot about it by the time I could get out of the dungeon. It wasn't that it was hidden too well, I just managed to forget about it somehow.

Thenewguy has released 3 files

TitleCategoryAvgUpdated
Dink Hotel (The)D-Mod, RompGood 7.1April 2nd, 2019
Dink Script Improvement PackD-Mod, Development, Miscellaneous, Add-OnExceptional 9.0February 25th, 2013
Dink Exploding Missiles SuperfixDevelopment, MiscellaneousN/AJanuary 12th, 2013

Thenewguy has written 11 reviews

TitleFileTypeScoreDate
Very Unfinished, but Cool Tech and Ideas Relic Hunter (Demo)NormalGood 7.3November 16th, 2023
The Best Way to Script a Dmod DinkC Syntax Highlighting for Notepad++NormalExceptional 9.8February 10th, 2018
A Fun Little Mod AtonementNormalGood 7.0September 16th, 2015
Egorapture Dink and the ChinsNormalFair 6.6September 16th, 2015
Could be funny if there was more to it Pokemon: Bible VersionNormalHorrible 1.6September 16th, 2015
Would Enjoy a Full Game of This Turn-Based FightNormalFair 6.0September 16th, 2015
Super short, but that does not mean it is bad Happy Sunshine LandNormalFair 6.0August 17th, 2013
Amateur, but still fun Legend of the Ancients: The CaptureNormalGood 7.1August 17th, 2013
This Skeleton is a Mixed Bag Skeleton SFeaturedGood 7.0February 18th, 2013
A Great and Varied Collection of Midis Christiaan's Ultimate MIDI OeuvreFeaturedExceptional 9.4February 15th, 2013
Skull really put his heart into this DMOD Historical Hero II: ArmageddonFeaturedGood 8.9February 7th, 2013