The Dink Network

Blackguard's Profile

2007-11-07 04:43:24
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Is there a way you can disable Dinks ability to cast magic when he touches something and then bring it back again when he touches another thing?
I was thinking of doing something along the lines of setting his magic level to 0 then back to whatever it was again by using another global variable, but that means a lot of work and another global variable slot gone, and from the way Hells Gate is progressing, I'm gonna need a lot of global variables.

Blackguard has released 2 files

TitleCategoryAvgUpdated
Of Life - Black GuildD-Mod, RompTolerable 4.8October 12th, 2007
Hells Gate Status BarsDevelopment, GraphicsTolerable 4.8July 19th, 2007

Blackguard has written 8 reviews

TitleFileTypeScoreDate
Sweet MouseDink Dev's DemonstrationNormalExceptional 9.4December 12th, 2007
Goblin Castle=Umm, nothing! Goblin CastleNormalHorrible 0.0November 26th, 2007
A Bad Careless Damned Evil Freaky... ABCDEFGHIJKLMNOPQRSTUVWXYZNormalHorrible 0.0October 11th, 2007
Mutated Vegetables. Hmm. Attack of the Mutant VeggiesNormalGood 7.2October 5th, 2007
This kicks but, big time. OutlanderNormalExceptional 9.7August 26th, 2007
I don't think the phrase "Get A life" applies here. Back from the GraveNormalExceptional 9.0August 2nd, 2007
Helpful, Very Grass to Pavement/Stones TilesNormalGood 8.7July 22nd, 2007
Very Very Nice SuperWolfman's Button PackNormalExceptional 9.6July 18th, 2007