- Fixed fountain riddle bug that allowed you to repeat the puzzle, potentially messing up the game
- Fixed bug in certain items so they can't now cause massive strength gain, hellfire machineguns and non-charging magic
- Fixed herb boot duck bug - also fixed sound effect bug with fists and herb boots
- Fixed Arik's hilariously scripted TOA l1 spear trap
- Fixed OTHER statue in the dragon cave so he won't respawn
- Fixed Doohicky Engine screenlock bug (ironically caused by "Paul Pliska, the script wizard!" )
- People in the dig will no longer talk if they don't exist
- Increased power on screen 2 of TOA l1 arrow corridor
- Sorted one or two dialogue continuity issues
- Changed some of Alessa's advice lines
- Myriad fixes to spelling and punctuation
- Altered plant graphic for better 1.08 compatibility
Updated D-Mod: Cloud Castle 2 v0.99
Arik, and I assume SabreTrout, have wandered through the dastardly desert of Cloud Castle 2: Scarab a few too many times more. They took their hammers of creation and fixed a handful of bugs. See the comments for a full list.