The Dink Network

Updated D-Mod: Cloud Castle 2 v0.99

Arik, and I assume SabreTrout, have wandered through the dastardly desert of Cloud Castle 2: Scarab a few too many times more. They took their hammers of creation and fixed a handful of bugs. See the comments for a full list.

  • Fixed fountain riddle bug that allowed you to repeat the puzzle, potentially messing up the game
  • Fixed bug in certain items so they can't now cause massive strength gain, hellfire machineguns and non-charging magic
  • Fixed herb boot duck bug - also fixed sound effect bug with fists and herb boots
  • Fixed Arik's hilariously scripted TOA l1 spear trap
  • Fixed OTHER statue in the dragon cave so he won't respawn
  • Fixed Doohicky Engine screenlock bug (ironically caused by "Paul Pliska, the script wizard!" )
  • People in the dig will no longer talk if they don't exist
  • Increased power on screen 2 of TOA l1 arrow corridor
  • Sorted one or two dialogue continuity issues
  • Changed some of Alessa's advice lines
  • Myriad fixes to spelling and punctuation
  • Altered plant graphic for better 1.08 compatibility