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Reply to Re: Unfreezing after say_stop

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November 19th 2007, 06:56 AM
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redink1
King He/Him United States bloop
A mother ducking wizard 
You may be able to use script_attach(0); like this:

if (&result == 1)
{

//playsound
sp_brain_parm(&current_sprite, 10);
sp_brain(&current_sprite, 12);
sp_timing(&current_sprite, 0);
int &hold = sp_editor_num(&current_sprite);
if (&hold != 0)
editor_type(&hold, 1);

//the script will die unless we attach it to the screen
script_attach(0);

say_stop("Word", 1);
}

unfreeze(1);