Reply to Re: Planning an upgrade of Dink Smallwood *.exe
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- Make a new DMOD type with file extension *.dmod2, which shall hold everything except extra graphic and sound made by the DMOD maker.
Why? How would someone play a D-Mod that doesn't include all of the graphics and sounds?
- Make both the main game and DMOD editor available from a running program, much like many games these days.
This should be fairly easy to do, as the editor and the game currently share most of the same code. But, it'd take a bit of effort to upgrade Dinkedit to a point where it is easy to use.
Anyway, good luck.
Why? How would someone play a D-Mod that doesn't include all of the graphics and sounds?
- Make both the main game and DMOD editor available from a running program, much like many games these days.
This should be fairly easy to do, as the editor and the game currently share most of the same code. But, it'd take a bit of effort to upgrade Dinkedit to a point where it is easy to use.
Anyway, good luck.