Reply to Re: Simple question
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Sort of. void die(void) isn't a command, it is a function.
So to make a pillbug say "aaargh!" when it dies, it should have this in its script:
void die(void)
{
say("aaargh!", ¤t_sprite);
}
Note that the text will probably not display for very long, because I think it is removed when the sprite is removed.
So to make a pillbug say "aaargh!" when it dies, it should have this in its script:
void die(void)
{
say("aaargh!", ¤t_sprite);
}
Note that the text will probably not display for very long, because I think it is removed when the sprite is removed.