Reply to Re: MP3s for d-mods?
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MP3 filesize is an issue that you can't get around.
True-color file size can be worked-around easily. Just convert all BMPs to 256-colors based on the colors in the image. For most graphics, the quality will vastly improve, and the filesize will remain the same. Won't work so well on graphics with a lot of gradients and the like... but for most Dink-style graphics, it should work quite well.
True-color file size can be worked-around easily. Just convert all BMPs to 256-colors based on the colors in the image. For most graphics, the quality will vastly improve, and the filesize will remain the same. Won't work so well on graphics with a lot of gradients and the like... but for most Dink-style graphics, it should work quite well.