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December 14th 2005, 06:05 PM
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Christiaan
Bard They/Them Netherlands
Lazy bum 
This is a project I might make some day. Probably not, but the idea excites me. Also, it really isn't that hard to make. With easy variables and simple graphics this is do-able.

The idea is to make some sort of simple "Creatures Rip-off" for Dink.

The game will go like this:

1) Choose up to 4 creatures ->
Flump (rabbit-like)
Rigor (tiger-like)
Brom (rhino-like)
Siane (horse-like)

They each have 2 different colors, and 2 names. So you can pick up to 2 of the same creatures if you want.

2) Choose a personality for your creature. You can choose 1 of the following personalities ->
Quiet (easy)
Friendly (easy)
Playful (medium)
Agressive (hard)

Then, the game will generate a random personality that belongs to the personality you picked. Over 5 different
personalities can be generated.

3) Choose an environment, you can pick ->
Desert
Forest

The game will generate a random landscape for you. (out of over 40 different maps)

3) The game begins. You take the role of God. You are a hand, which can slap the creature if he does anything bad, or
reward it with a present or candy. You can also, at any time, view the stats of the creatures.

4) After a while, the creatures will get to know the environment they live in better, and will also get to know eachother.
They might play with each other, or have a fight now and then.

5) After a longer time, external events will take place. This includes weather effects, hostile creatures entering the map,
or even aliens invading the planet. Your creatures must cope with these situations. You can't directly help them, but...

6) there are tools you can use, but you have to earn them. At different points in the game, you can earn points. This can be
when your creature learns something new, but it also includes challenges.

7) Every once in a while, a challenge pops up. You can accept the challenge if you want, and if you win, you earn points.

8) With these points, you can afford tools. These can include televisions, toys, food, and lots of other things.

9) Eventually your creatures will die. When all our your creatures have died, the game ends.

10) You can save your progress at any time in the game.

Sounds ambitious? A bit. Like I said, it's just an idea.