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Reply to Re: Off Topic: Is anyone working on any non-Dink projects?

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October 17th 2002, 01:24 AM
stonegiant.gif
: I was just wondering if anyone was working on any other type of game? Do you need some original music for your project? As you may or may not know, I'm a composer by trade and am looking to gain some more experience in the gaming industry. I have experience writing for all genres, including orchestra, jazz, small ensemble, rock, folk, etc... not mention I'm writing the music for my own d-mod. I am capable of producing music in MIDI format or mp3/wave. I understand that you probably won't be able to pay me, and thats fine, as long as you're not making money yourself

oh man, where do i start... I've managed to over extend myself a bit these days. aside from college, and something i like to call a life, i have pytrem (http://sourceforge.net/projects/pytrem), which is an A-life simulator written in python. I have ddmodd, which is oing ahead, albiet slowly. I am involved with developing a python backend for an accounting package to a mysql database, I am also a level designed for an open source game. I have college, and a part time job selling PC's to people. that is waaaayyyy too much work. don't do it!

If you want some experience, i suggest you get a sourceforge username, and check out the jobs wanted section. there is almost allways a project or two wanting composers. you get your name in the credits, get to work with cool people, (and it looks real good on a CV, if your project gets to be reasonably famous) the down side is that you don't get paid, but hey, who does, without a formal qualification?

so yeah.... coolo beans...