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April 8th 2005, 06:30 PM
death.gif
Is it possible to set up a hardness block around 80% of the boss so that you can only hit it from one angle. Then have that angle secure by some means that you have to destroy. And make the boss fast to make it harder. And after you destroy the thing that protects his 20% vulnerable side you hit him..then the barrier grows back for you to destroy again. That would make it challenging. And instead of giving him hp...make it a number of hits. As if the player hits the bosses vulnerable spot 4 times the boss dies. That way no matter how many str. potions the player cheats on it won't help. Magic wont work either.