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June 28th 2004, 03:37 PM
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redink1
King He/Him United States bloop
A mother ducking wizard 
After I finish re-writing the Save Game Editor of Justice (which was written way back in December, though it had a lot of validation bugs that I didn't want to sort out), I think I'll start working on my own Dink Smallwood Map Editor.

My first idea was to not have any graphics. Instead everything would be small dots and numbers.

Then I realized that graphics are probably necessary, but it would be cool to toggle them on and off. Or maybe even toggle certain sequences on and off.

Anyway, the way I'm envisioning it right now it will be a cross between WinDinkedit and Dinkedit. It will only show one screen at a time. Sprite properties will *always* be visible in sprite mode. No more right-clicking and selecting 'Properites', cripe that is annoying.

So if you can think of any odd-ball ideas you want implemented in a Map Editor that aren't covered by WDE or DE, let me know.