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Reply to Re: Cloud Castle 2 : It still exists!

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May 25th 2004, 07:03 AM
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redink1
King He/Him United States bloop
A mother ducking wizard 
If the player can destroy one log with fire, surely they'd expect to be able to destroy all of them? It would seem inconsistent.

Yeah, I did notice that it would be inconsistent, but there are some valid inconsistencies. Say you want Dink to be able to light a log on fire that is below a pot to boil some water. The log would visibly be dry, and would most likely have to have a script in order to tell the pot sprite that it should be boiling. But what if you want to use logs in the river as well? You wouldn't want Dink to light those logs on fire.

The other valid inconsistency that I can think of is when you want to have a secret, i.e. burning some of the trees in the game reveals a secret passage. With the sp_gold technique you could easily set it to appear in the fire subroutine, whereas with Seth's technique the fireball checks to see if *any* script is attached and then decides to run the die procedure (maybe, or something like that). Not very elegant.