Reply to Re: Graphics in the future?
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Well, Invertigo's Windowed Mode / 32 Bit already supports high-color bmps.
Remember, you can always convert from high color to the Dink palette, but you can't convert from the Dink palette to high color. So make your graphics in high color, and make the final decision when your D-Mod is near completion.
Remember, you can always convert from high color to the Dink palette, but you can't convert from the Dink palette to high color. So make your graphics in high color, and make the final decision when your D-Mod is near completion.