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November 13th 2015, 06:12 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
See, it was fine in Morrowind and Oblivion as long as you knew to build a custom class character whose skills influenced the attribute gains you want, but it had issues. One issue is that athletics and acrobatics are pretty much a must. You can grind points in those literally all the time and thus gain levels faster, so your options become more slim if you choose them.

Another issue is that if you want to start doing something other than what you chose, you'll suck at it and training in those skills won't give you shit. Not as much of an issue I guess since you should be able to pick everything you want, but I dunno. Armourer is sort of something you need as well.

In ducking Morrowind, you could pick alchemy and use that to gain piles of gold by making cheap fortify fatigue potions from the khajiit in the Balmora Mage's Guild by getting crab meat and kwama eggs I think and then taking that pile to the alchemy shop who has 3000 gold thus making the entire game completely broken.

But in Skyrim, the choices are unlimited. You're automatically good at everything and can choose to get some meaningless perks. That game's system really devalues any sort of careful levelling at all. You cannot duck up your character. Hit maximum one-handed? Reset it and max it again. No level cap. Want to try out archery? No problem, just buy a bow and you're set. The only thing that you aren't good at from the start is smithing, but you can spam low level junk jewelry once you get to Whiterun and sell it to the same shop you made it at. Then buy more ore, smelt it, and repeat. There's no way to duck up.