Reply to Re: Why Can't I Quit You, DinkC?
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I ran into the bug from Hell.
I put a new title screen into my DMOD. It was a 32-bit color image. When I tried running the mod without true color mode on, my computer crashed. When I started it up again, all my maps and hardness had been ruined. I was able to copy over backup map.dat and hard.dat files, and I soon caught up to where I'd been. I thought I was fine.
Several hours later, I discovered that a certain crucial screen had developed a problem that was impossible to fix. I don't know how this happened, but the screen rejected scripts. The screen script wouldn't run, and any sprite with a script attached to it would simply not exist. Deleting the screen and making a new one didn't help. I realized that not only could I not fix this, but I couldn't be sure how many screens might have this or other inscrutable problems. I had no choice but to revert to a backup from a couple of days ago (a couple of days I've spent nonstop working on this).
Incidentally, I've made the title screen a 16-bit image and it no longer causes crashes.
EDIT: Whup, It turns out that my save files were corrupted, and that was somehow causing the problem. Not as bad as I thought.
I put a new title screen into my DMOD. It was a 32-bit color image. When I tried running the mod without true color mode on, my computer crashed. When I started it up again, all my maps and hardness had been ruined. I was able to copy over backup map.dat and hard.dat files, and I soon caught up to where I'd been. I thought I was fine.
Several hours later, I discovered that a certain crucial screen had developed a problem that was impossible to fix. I don't know how this happened, but the screen rejected scripts. The screen script wouldn't run, and any sprite with a script attached to it would simply not exist. Deleting the screen and making a new one didn't help. I realized that not only could I not fix this, but I couldn't be sure how many screens might have this or other inscrutable problems. I had no choice but to revert to a backup from a couple of days ago (a couple of days I've spent nonstop working on this).
Incidentally, I've made the title screen a 16-bit image and it no longer causes crashes.
EDIT: Whup, It turns out that my save files were corrupted, and that was somehow causing the problem. Not as bad as I thought.