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July 22nd 2012, 02:52 PM
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The only thing I can think of right now is a bug in if statements:

If you have a say() where the string ends with an exclamation mark after an if then it will be ignored.
eg:
//Dink says nothing!
if (&var == 123)
  say_stop("Banana!", 1);


You can avoid this by using braces, even though you normally wouldn't need to for one line.
//This works
if (&var == 123)
{
  say_stop("Banana!", 1);
}

//So does this
if (&var == 123)
  say_stop("Banana", 1);


Also I think visual things act funny sometimes - I had problems with Broken Windows in Dink HD but I don't remember what they were now. Try playing it and see what happens, I think part of the entering into Windows sequence doesn't work properly or something.