Reply to Re: Building Hardness
If you don't have an account, just leave the password field blank.
I think FreeDinkEdit is practically the same as DinkEdit itself, right?
You could either place invisible hard sprites around the house or stamp tile hardness around the house.
Making a sprite invisible you change it's type (key 2) to 2. Then you just set its hardness (key 9) to 0. Hold space to see your hardness. Just copy the sprites around the perimeter and make sure there are no holes.
To stamp hardness, you need to go into hardness mode (key H). You can cycle (keys [ and ]) through the various hard tiles and stamp them (key S). Also you can copy (key C) and delete.
If you're lazy, you could just download Hardboxer and that covers most of the buildings I believe. You just have to attach the hboxer script included to the houses.
You could either place invisible hard sprites around the house or stamp tile hardness around the house.
Making a sprite invisible you change it's type (key 2) to 2. Then you just set its hardness (key 9) to 0. Hold space to see your hardness. Just copy the sprites around the perimeter and make sure there are no holes.
To stamp hardness, you need to go into hardness mode (key H). You can cycle (keys [ and ]) through the various hard tiles and stamp them (key S). Also you can copy (key C) and delete.
If you're lazy, you could just download Hardboxer and that covers most of the buildings I believe. You just have to attach the hboxer script included to the houses.