Reply to Re: Snake-On-A-Stick
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: Things talk without having a brain - hey just look at this board... - my guess is get rid of base_walk as the snake don't walk, it just repeats itself - so brain 6 is the way to go... I'm not sure if 80 is the right sequence number for the snake - 81 or 82 are the two snake graphics according to my dink.ini so use sp_seq(); and sp_brain(); and just put the what you want it to say in talk.
Ah, it works now. Thanks.
Ah, it works now. Thanks.