Reply to Re: Invisible
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Put the sp_touch_damage(¤t_sprite, 0); at the start of the touch procedure - it's probably calling the script many times while Dink is touching it, filling the slots with magic and generally causing havoc
Edit: Also, you possibly have the sp_nodraw's the wrong way round?
sp_nodraw(1, 1) makes him invisible, sp_nodraw(1, 0) makes him visible again.

Edit: Also, you possibly have the sp_nodraw's the wrong way round?
sp_nodraw(1, 1) makes him invisible, sp_nodraw(1, 0) makes him visible again.