Reply to Re: 2 more development qestions.
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ok final got it to work sorta and now whenever i hit it with the spell obtained the game crashes(got windows 7)
dunno why though I've seen mods with stationary bosses(CC2 to be more exact) and i've seen dragons in many dmod's attacking themselves with the hurt command.
//script of the buildings and all can be wrecked void main (void) { sp_brain(¤t_sprite,10); //just so to make the next lines make sense to the engine and since speed is not edited essentially making it standstill targets sp_hitpoints(¤t_sprite,100); sp_defense(¤t_sprite,50); } void hit (void) { int &wrs = compare_magic("mgw"); if (&wrs == 1) { say("it works",1); hurt(¤t_sprite , 100); }else { say("ouch! there has to be a better way to wreck a building",1); } } void die (void) { &wrecks += 1 say("and that's home no &wrecks ",1); int &hold = sp_editor_num(¤t_sprite); if (&hold != 0) editor_type(&hold, 1); }
dunno why though I've seen mods with stationary bosses(CC2 to be more exact) and i've seen dragons in many dmod's attacking themselves with the hurt command.