Reply to Re: how do you start a dmod
If you don't have an account, just leave the password field blank.
Then you probably should get good old Skeleton B. A blank d-mod basically.
Get it here:
http://www.dinknetwork.com/display.cgi?action=File&ID=37
Basically you install that like a normal d-mod and then you want to edit the map, you use Dink Front End (or front end of your choice), select Skeleton B and click Edit.
Get it here:
http://www.dinknetwork.com/display.cgi?action=File&ID=37
Basically you install that like a normal d-mod and then you want to edit the map, you use Dink Front End (or front end of your choice), select Skeleton B and click Edit.