The Dink Network

Re: Ducklings

December 20th 2007, 11:32 AM
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dinkinfreak
Peasant He/Him Greece
Real lurkers don't appear on the lurkers list. 
In this DMOD, you'll have to lead a flock of lemming-brained ducks through blocked caves until they reach Windemere.
December 20th 2007, 06:31 PM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
Awesome.
December 20th 2007, 10:16 PM
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Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
i love lemmings
December 21st 2007, 01:35 AM
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NOT LEMMINGS!!
NOOOOOOOOOOOO
December 21st 2007, 06:48 AM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
Sounds interesting. And this in Dink's RPG perspective, so you have to assign a path to them or something?
December 21st 2007, 09:31 AM
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dinkinfreak
Ghost They/Them
 
No, it won't be in Dink's perspective. There'll be some 'gravity' script.
December 21st 2007, 01:26 PM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
Aw, that would have been a chance to make an interesting variation on Lemmings that still plays differently, I don't have too much interest in regular Lemmings. Good luck with making this though.
December 21st 2007, 05:52 PM
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cypry
Peasant He/Him Romania
Chop your own wood, and it will warm you twice. 
I didn't played lemmings, but i played pingus. I enjoyed it. Good luck.
December 31st 2007, 07:25 AM
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dinkinfreak
Peasant He/Him Greece
Real lurkers don't appear on the lurkers list. 
Computer out of order since Dec 21st, still with a liveCD and trying to fix the hard drive, this is going to be finished much later.
January 1st 2008, 12:26 PM
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dinkinfreak
Peasant He/Him Greece
Real lurkers don't appear on the lurkers list. 
Fixed the HDD, now on to developing.
January 2nd 2008, 06:09 AM
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dinkinfreak
Peasant He/Him Greece
Real lurkers don't appear on the lurkers list. 
Plotting. . . Done.
January 2nd 2008, 06:09 AM
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dinkinfreak
Peasant He/Him Greece
Real lurkers don't appear on the lurkers list. 
Coding. .
January 5th 2008, 04:09 AM
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dinkinfreak
Peasant He/Him Greece
Real lurkers don't appear on the lurkers list. 
Too many exams--dinking stopped.
January 7th 2008, 05:43 PM
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fireball5
Peasant He/Him Australia
Let me heat that up for you... 
what is wrong?
January 8th 2008, 12:11 PM
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dinkinfreak
Peasant He/Him Greece
Real lurkers don't appear on the lurkers list. 
The game has to use few screens running in real-time.
Hardness should be modified in real-time too, with pixel precision.
The map has to have tiny tiles, for there would be too many sprites running.
DinkC will be just too slow for this job.

Anyway, I've started modding Dink to suit Ducklings, so it'll be on in a few months.
Would modifying the Dink engine offend RTSoft?
January 8th 2008, 07:38 PM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
It's been done .08 times already, so I don't think so.
January 9th 2008, 04:36 AM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
Real time processing? Games don't need that, they're fine at 60 FPS.
January 13th 2008, 12:56 PM
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dinkinfreak
Peasant He/Him Greece
Real lurkers don't appear on the lurkers list. 
Nope, the 1.08 version is the only one not by RTSoft.
January 13th 2008, 01:42 PM
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dinkinfreak
Peasant He/Him Greece
Real lurkers don't appear on the lurkers list. 
At least it won't work on my computer...
January 13th 2008, 02:27 PM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
What won't? If all animation is smooth it means that Dink is running at 60 FPS, same for everything happening behind the scenes.

You do know what Real time processing is, right?
January 13th 2008, 02:29 PM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
Would modifying the Dink engine offend RTSoft?

No. They made it open source to let everyone enjoy and modify the source however they like. Check the license agreements that come with it, though.
January 13th 2008, 02:51 PM
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dinkinfreak
Peasant He/Him Greece
Real lurkers don't appear on the lurkers list. 
I didn't say 'real time computing', I said "Hardness should be modified in real-time too", which means "Hardness should be modified in real-time too".
Anyway, I've got lawyers.