The Dink Network

Need Dink.ini help! (What mean these numbers and so on!) [NT]

January 18th 2003, 09:59 AM
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Kory
Peasant He/Him Croatia
 
January 18th 2003, 10:17 AM
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Sharp
Peasant She/Her Finland
 
they are sequence numbers, widths and heights and so on. You don't really need to care about those unless you want to add graphics of your own or replace already existing ones.
January 18th 2003, 10:23 AM
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Kory
Peasant He/Him Croatia
 
January 18th 2003, 10:26 AM
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1 = sequence

2 = frame (the frame of the sequence)

3 = frame delay (the length of the delay between frames)

4 = x coordinate center

5 = y coordinate center

6 = left hardbox boundary (in relation to the x center coordinate)

7 = top hardbox boundary (in relation to the y center coordinate)

8 = right hardbox boundary (in relation to the x center coordinate)

9 = bottom hardbox boundary (in relation to the y center coordinate)

10= destination sequence of the destination frame

11= destination frame to change frame to

12= frame that can hit target (usually the first frame in an attack sequence)

13= always equals -1 (I think), tells sequence to repeat itself.

BLACK - makes black the transparent color instead of white

NOTANIM - makes it so the sequence cannot be animated (I think)

LEFTALIGN - ???
January 18th 2003, 02:40 PM
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WC
Peasant He/Him United States
Destroying noobs since 1999. 
There is alot of nice tutorials in the Development section of the site that may be of help. For this topic you might want to look at this.

http://www.dinknetwork.com/info.cgi?ID=18

--WC