The Dink Network

Windinkedit help?

June 18th 2007, 07:51 PM
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dunnojo
Ghost They/Them
 
I'm a total neewb, so this question may sound stupid..
I've watched some of the video tutorials, and started to map a little.. But everytime I try the map, it loads the original dink.. It also does that if I fire it up with DFArc??
June 19th 2007, 12:02 AM
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Unreal
Peasant He/Him Australia
 
Have you downloaded Skelton B? Though it should come with the original game. Just click the new icon, and it should come up with the D-Mod properties box, where you enter the D-Mod directory, name, author, blah blah blah etc.
June 19th 2007, 12:07 AM
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Unreal
Peasant He/Him Australia
 
That message was actually from DinkDude95, you see, we're at school, and all the computers are linked, and when I logged in, it logged me in on all the school PCs. And I logged in while he was typing, so it came up as me saying that when it was actually him.
June 19th 2007, 03:05 AM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
lol, you'd better not be saving your password on a school pc again.
June 19th 2007, 03:11 AM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
I'll just confirm what Unreal said by saying "It's true you know."

lol, you'd better not be saving your password on a school pc again.
But if you don't save the password, then it doesn't show the avatar and you can't edit it if you make mistakes etc.
June 19th 2007, 04:45 AM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
If you don't save the password, you log in manually every time.

Okay, let's get back on topic.
June 19th 2007, 05:06 AM
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Unreal
Peasant He/Him Australia
 
Are you creating new or just loading the original game?
June 19th 2007, 07:40 AM
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dunnojo
Ghost They/Them
 
Skelton B came with windinkedit right?
Made a new D-Mod, filled all the things out in the properties box.. Created a couple of rooms, saved the mod.. Clicked test D-Mod.. But still no luck..
June 19th 2007, 08:33 AM
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dunnojo
Ghost They/Them
 
Hmmm.. Strange, I was giving it a 3th try..
Created a new map once again, and i worked! Although I didn't make much difference, from the first two maps..
So is there a way to copy the screens, from the first map i made?
June 19th 2007, 11:20 AM
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dunnojo
Ghost They/Them
 
Never mind, i figured it out..
Last question, is there a way to convert the d scripts to c scripts?
June 19th 2007, 11:46 AM
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GOKUSSJ6
Peasant He/Him Poland
Everyone should get a pizza for free in each week. 
THere is such a threat so try to search it.
June 19th 2007, 12:02 PM
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dunnojo
Ghost They/Them
 
Can't seem to find it, please point me in the right direction. (link)
June 19th 2007, 01:26 PM
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metatarasal
Bard He/Him Netherlands
I object 
You can't.

Use DMODs that have .c files, not .d. the source for the original game is in the 'development' folder inside source.zip.
June 19th 2007, 01:38 PM
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dunnojo
Ghost They/Them
 
Thanks.. That's just the things i needed..