The Dink Network

Help - bug in Prelude!


March 6th 2007, 04:06 PM
In the fight with the genie thing just after entering the forest, one of 2 things always happens. Either he disappears and after I finish off the boncas I'm just left there, or dink freezes in place and no buttons work so I have to quit to windows.
I've tried many times and it doesn't always happen in the same place, just at some point during the fight.

March 12th 2007, 04:25 PM
Same thing here. Glad it's not just me in a way.

March 31st 2007, 08:29 PM
I be stuck. Anyone got any ideas?
September 5th 2007, 06:16 PM
When you defeat the genie, that is the end. Nothing else would happen. it is a horrbile way to know, so this is more of a romp. Genie ate Hov, so it ended the game. That sucked caz this was a good dmod
November 16th 2007, 02:19 PM
i suggest you buy more fireblast (30 atleast). use this against the genie so you wouldn't have to hit him several times. hitting him several times resulsts in more monsters appearing and this makes the game crash/hang. so the lesser times you hit the genie, the less monsters appear and ofcourse, the lesser will be the probability that the game will crash/hang. But trust me... you wouldn't like the ending on this one.
November 16th 2007, 08:22 PM
Peasant Male United States
Playin solitare till dawn with a deck of 51.. 
Hmmmmm! Sounds like maybe on e of our talented programmers should tackle this and maybe do a rewrite or an expansion.
July 30th 2008, 04:37 PM
I bought 42 fireblasts for use, and still, sometime in the fight, Dink freezes. In fact, I only blasted the genie about 4 times, and then, there Dink stands unmoveable.

I think this is a bigger bug than some of you guys are treating it.
June 10th 2009, 11:48 AM
Peasant United States
keep it real 
dink limits the amount of variables or scripts or sprites or something and thats whats freezing the game. the problem is i just dont care enough to fix it. the game ends anyway.