Marpro's D-Mod thread.
Hi everyone! I want to create another D-Mod, it's darn fun! The problem is that I got three very good ideas + story for each of them... Because I have a hard time to decide which one to make I'll ask you folks what you would like to see the most
1. A scary D-Mod. New statusbar and gameplay. TYPE: horror, probably a romb or a quest D-Mod.
2. Fall of Tahmar 2; the following years of the destruction of Tahmar. New main character.
TYPE: Adventure/RPG, EPIC.
3. A little romp about a raid of Porttown. Dink has to find their hidden lair to defeat them using different clues he finds in the town. TYPE: Puzzle/riddle, probably a romp size.
1. A scary D-Mod. New statusbar and gameplay. TYPE: horror, probably a romb or a quest D-Mod.
2. Fall of Tahmar 2; the following years of the destruction of Tahmar. New main character.
TYPE: Adventure/RPG, EPIC.
3. A little romp about a raid of Porttown. Dink has to find their hidden lair to defeat them using different clues he finds in the town. TYPE: Puzzle/riddle, probably a romp size.
Hehe, yeah that would be nice, but got no time for making 3 D-Mods at the moment
And also, each of those D-Mods will contain lots of new graphics and spells/abilities.
And also, each of those D-Mods will contain lots of new graphics and spells/abilities.
I think a D-Mod with Porttown in it would be kinda cool.
Heck, I don't think I've even seen Porttown before!
Make 1 or 3, sequels are usually boring to develop.
I would prefer the one with Port Town. I like mystery, but the puzzles and riddles
not so much.
I really liked FoT, so something in the same style would be great. But I would recommend number 3 though, trying to create an epic with ideas for other DMODs still in your mind is a bad idea most of the time. Plus, trying different styles is always a good idea if you ask me...













