Weird Person Thing
When I place a sprite in a room, it is a man. I set his brain to person, set the base walk, and everything else. It comes out in the game as a woman in a red dress. I am using windinkedit. What am I doing wrong?
It sounds to me like you're using the wrong basewalk value. What is the sprite number of the man you're placing, and what is the basewalk value you're using?
Also check to see if the sprite has a script attached to it. The script could be wrong and/or setting different behavior.
ok... It seems different base walk give different people. His sequence is 401. I was using 350. How do you know what someone's base walk number is?
the last digit (in this case, the 1) to a 0.
357 becomes 350, 33 becomes 30, 401 becomes 400.
The last digit indicates a direction.
1 = down+left
2 = down
...
8 = up
9 = up+right
Check the numpad on your keyboard
To sum it up: base_walk + direction number = sequence, so sequence - direction number = base_walk.
357 becomes 350, 33 becomes 30, 401 becomes 400.
The last digit indicates a direction.
1 = down+left
2 = down
...
8 = up
9 = up+right
Check the numpad on your keyboard

To sum it up: base_walk + direction number = sequence, so sequence - direction number = base_walk.