teleporting enemy
has there ever been an enemy (in any DMOD of course...) that had the ability to teleport? i was thinking it would be cool to have one that teleports when you get close to it and fires from a distance (maybe having a weak melee attack as well). just a thought, i have no plans on doing it, since i most likely couldn't
...

The Undead Zombies in Initiation will teleport behind Dink and try to hit him whenever you swing your weapon.
i was thinking more along the lines of teleporting away from dink to get out of his reach
That's possible, you simply divide the screen into several areas (like, 4), you check in which area Dink currently is and when Dink attacks, you change the coordinates of the foe to somewhere in an area that is out of his reach (like the diagonals for example, if Dink is in the upperleft area, warp the foe to the bottomright area). You will have to keep in mind that you'll have to modify the script on screen that don't have the full screen in use/visitable by Dink otherwise the foe would warp outside of Dink's reach (quite literally
) You can then change the boundaries of the areas in that script or do similar changes.
