New D-Mod: Quest for the Gems
Far away, there exists a creature named the Metatarasal. This thing has been blessed with knowledge comparable to a human's (read: it's as dumb as the rest of us), and thus has constructed a D-Mod entitled Quest for the Gems. Wow. With a title like that, I get a sense of deja vu. I mean, seriously, a frog just leapt out of my pants and onto my sandwich, and I swear that's happened before. Maybe.
I'm stuck already!
After I beat a couple of the wizard's
guards in the village of Opal,I can't
continue on the path because of a big,
stupid rock that is in my way.
I don't know what to do now. *sob*
After I beat a couple of the wizard's
guards in the village of Opal,I can't
continue on the path because of a big,
stupid rock that is in my way.
I don't know what to do now. *sob*
There's a cave to the west of the town.
You need to go in there.
(I suppose it's pretty well hidden...)
You need to go in there.
(I suppose it's pretty well hidden...)
Oooooh, it was well hidden but I found
it and finished the game today.Much fun.
it and finished the game today.Much fun.
I played it today, and it was really a lot better than I expected. It wasn't excellent, but it was very good in comparison to most of the crappy D-Mods released.
Perhaps I will review it soon.
Perhaps I will review it soon.
How does it do that? Mapping, scripting, style? Is that a good or a bad thing?