Help me
Pilgrim's Quest
I have a little problem . I finaly got the suger seeds , and planted them , and I have the plant now . I went to the Queen , but she doesn't talk with me . So , I went to starting town , with my speed bots (I gaved my Ice Armour to the Queen) and I found the 4 crystals . I didn't solved this , and I figured I can do it know . I have the 4 crystals , but know , everything is starting again , I need to do everything like I did before , for example , I must buy 3 empty bottles for the healer , or I can learn the whole 3 spells from the wizard . What is wrong ? Where did I made an mistake ?
You need to beat one of the sugar beets in the garden and turn it to sugar and give that to the Queen. She wants sugar, not a sugar beet.
I another problem ( I have the magic inventory full , and I've payed the mermaid for the thunder magic , but I can't see it cause I have some spells twice . What must I do to delete some things from the inventory ???
I doubt you can do that in PQ. You'll have to create a script that deletes magic yourself.
void main( void )
{
kill_cur_magic();
draw_status();
}
Copy that in notepad and save it as key-45.c or something (if I remember correctly that's the delete key) in the PQ story directory, then arm the magic you wish to remove and press delete.
void main( void )
{
kill_cur_magic();
draw_status();
}
Copy that in notepad and save it as key-45.c or something (if I remember correctly that's the delete key) in the PQ story directory, then arm the magic you wish to remove and press delete.
Nah I just forgot the right number. Try key-46.c and key-44.c I'm pretty sure delete was key-4<something>.c
January 11th 2005, 07:40 AM
MiloBones
It's 46.
Notepad has a nasty habit of sving things as, say, key-46.c.txt instead of just key-46.c
Choose, for "save as type", "all files".
Notepad has a nasty habit of sving things as, say, key-46.c.txt instead of just key-46.c
Choose, for "save as type", "all files".
Yep , I forgot about that , sorry . Thanks a million , it works perfectly . Thanks to both
January 12th 2005, 04:42 AM
SimonK
I'm curious, which spells did you have twice and how did you manage to achieve that?
I had Fireball , Water magic , and Hellfire , the spells with the old man with the vetgebals . Like I said in the first post , I didn't know what to do after the Ice Queen toked my Ice armour , and I went back to the burning trees . I went to save it , and go back to the old man with the vetgebals , and I talk with him , and he offered me to learn the spalls , with I already learned Anyway , I save the game again , and close Dink , and loaded it , and it was all coreclty , except that I had the spells twice Anyway , I have another question . How much agility I must have for throwing into the well ?
What was weird is that during the boating sequence, most of the creatures i killed ended up giving me luck potions. So I finished the game with like 43 luck and had to level up a few times just so i could get the honor.
Those death weapons were Mega Bad Ass. And all that magic, just freakin insane.
Those death weapons were Mega Bad Ass. And all that magic, just freakin insane.