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Help me

Pilgrim's Quest

January 9th 2005, 02:00 PM
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Epic
Peasant He/Him
 
I have a little problem . I finaly got the suger seeds , and planted them , and I have the plant now . I went to the Queen , but she doesn't talk with me . So , I went to starting town , with my speed bots (I gaved my Ice Armour to the Queen) and I found the 4 crystals . I didn't solved this , and I figured I can do it know . I have the 4 crystals , but know , everything is starting again , I need to do everything like I did before , for example , I must buy 3 empty bottles for the healer , or I can learn the whole 3 spells from the wizard . What is wrong ? Where did I made an mistake ?
January 9th 2005, 05:07 PM
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SimonK
Peasant He/Him Australia
 
You need to beat one of the sugar beets in the garden and turn it to sugar and give that to the Queen. She wants sugar, not a sugar beet.
January 11th 2005, 12:26 AM
wizardb.gif
Epic
Peasant He/Him
 
I another problem ( I have the magic inventory full , and I've payed the mermaid for the thunder magic , but I can't see it cause I have some spells twice . What must I do to delete some things from the inventory ???
January 11th 2005, 12:37 AM
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I doubt you can do that in PQ. You'll have to create a script that deletes magic yourself.

void main( void )
{
kill_cur_magic();
draw_status();
}

Copy that in notepad and save it as key-45.c or something (if I remember correctly that's the delete key) in the PQ story directory, then arm the magic you wish to remove and press delete.
January 11th 2005, 12:43 AM
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Epic
Peasant He/Him
 
I tried but it doesn't work , maybe is key-45.d not .c
January 11th 2005, 12:52 AM
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Nah I just forgot the right number. Try key-46.c and key-44.c I'm pretty sure delete was key-4<something>.c
January 11th 2005, 12:57 AM
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Epic
Peasant He/Him
 
44 , 45 , 46 , doesn't work , nothings happen .
January 11th 2005, 07:40 AM
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MiloBones
Ghost They/Them
 
It's 46.

Notepad has a nasty habit of sving things as, say, key-46.c.txt instead of just key-46.c

Choose, for "save as type", "all files".
January 11th 2005, 07:52 AM
wizardb.gif
Epic
Peasant He/Him
 
Yep , I forgot about that , sorry . Thanks a million , it works perfectly . Thanks to both
January 12th 2005, 04:42 AM
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SimonK
Ghost They/Them
 
I'm curious, which spells did you have twice and how did you manage to achieve that?
January 12th 2005, 07:12 AM
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Epic
Peasant He/Him
 
I had Fireball , Water magic , and Hellfire , the spells with the old man with the vetgebals . Like I said in the first post , I didn't know what to do after the Ice Queen toked my Ice armour , and I went back to the burning trees . I went to save it , and go back to the old man with the vetgebals , and I talk with him , and he offered me to learn the spalls , with I already learned Anyway , I save the game again , and close Dink , and loaded it , and it was all coreclty , except that I had the spells twice Anyway , I have another question . How much agility I must have for throwing into the well ?
January 12th 2005, 07:58 PM
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SimonK
Ghost They/Them
 
hmmm, Agility - 15 I think
January 31st 2005, 01:17 AM
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January 31st 2005, 01:19 AM
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What was weird is that during the boating sequence, most of the creatures i killed ended up giving me luck potions. So I finished the game with like 43 luck and had to level up a few times just so i could get the honor.

Those death weapons were Mega Bad Ass. And all that magic, just freakin insane.