Multiple Dead Ends
Cloud Castle 2: Scarab
In the Ravengers Dungeon, an unending stream of wizards pop out of three portals; I fight them for
10 minutes, but they still keep on coming. Did I go into the wrong combination of warp machines?
I'm using herb boots to fight them, I get killed fast using the clawsword.
Also can't get into the castle hacking around with my clawsword around broken parts of the castle.
And of course, can't get into the Goblin village without getting killed because I can't team up with the guy mentioned in the posts. Help!
10 minutes, but they still keep on coming. Did I go into the wrong combination of warp machines?
I'm using herb boots to fight them, I get killed fast using the clawsword.
Also can't get into the castle hacking around with my clawsword around broken parts of the castle.
And of course, can't get into the Goblin village without getting killed because I can't team up with the guy mentioned in the posts. Help!
Hmm... someone should post a walkthru. My memory is hazy, but if the ravager is a dragon, you'll want to use a bomb machine to help get past certain areas...
Well... you're far, FAR better off just finding a way past them the wizards than trying to kill them all.
I'm stuck in the same place, infinite wizard clones coming out with no apparent way to kill them as fast as they multiply. Is there no way past this screen? (Note: it is a locked screen and I've just saved my game on the previous screen, so no way around... must go through.)
Figured this one out: you must actually destroy the 12 columns that make up the 3 rectangular "cloning" devices. They are relatively easy to destroy -- looks like about 20 hit points each.
TIP: if you go to the very top of the screen (don't worry, you can't leave it, it's locked), you can fight the wizards and they cannot harm you. Eventually they stop coming out - it was probably at least 100 wizards to kill - then you can take a leisurely stroll around the room destroying the columns.
TIP: if you go to the very top of the screen (don't worry, you can't leave it, it's locked), you can fight the wizards and they cannot harm you. Eventually they stop coming out - it was probably at least 100 wizards to kill - then you can take a leisurely stroll around the room destroying the columns.
someone should post a walkthru
I'm working on it, I'm (slowly) working on it... Anyway, I think it will be way too big to post it here. Strange things happen when a post is too big. Maybe someone could post it on his/her website when it's finished, though.
I'm working on it, I'm (slowly) working on it... Anyway, I think it will be way too big to post it here. Strange things happen when a post is too big. Maybe someone could post it on his/her website when it's finished, though.
You could submit it to Dink Solutions but I think Dukie's having experiences in a different world (pot you know )
For a similar sequence in my dmod, it just checks the number of scripts running and if it's small enough (<85), monsters pop out at regular intervals, so you can't just wait for 85 monsters to pop out, because once you start killing them, more will start appearing... although this method has potential flaws.