The Dink Network

Multiple Dead Ends

Cloud Castle 2: Scarab

December 13th 2004, 08:56 PM
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Trebor
Peasant They/Them
 
In the Ravengers Dungeon, an unending stream of wizards pop out of three portals; I fight them for
10 minutes, but they still keep on coming. Did I go into the wrong combination of warp machines?
I'm using herb boots to fight them, I get killed fast using the clawsword.
Also can't get into the castle hacking around with my clawsword around broken parts of the castle.
And of course, can't get into the Goblin village without getting killed because I can't team up with the guy mentioned in the posts. Help!
December 13th 2004, 11:53 PM
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Hmm... someone should post a walkthru. My memory is hazy, but if the ravager is a dragon, you'll want to use a bomb machine to help get past certain areas...
December 14th 2004, 01:38 AM
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Striker
Noble She/Her United States
Daniel, there are clowns. 
Well... you're far, FAR better off just finding a way past them the wizards than trying to kill them all.
December 15th 2004, 08:04 AM
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Trebor
Peasant They/Them
 
Got it,thank you Striker.
June 25th 2005, 03:07 AM
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sk00bie
Peasant They/Them
 
I'm stuck in the same place, infinite wizard clones coming out with no apparent way to kill them as fast as they multiply. Is there no way past this screen? (Note: it is a locked screen and I've just saved my game on the previous screen, so no way around... must go through.)
June 25th 2005, 03:25 AM
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sk00bie
Peasant They/Them
 
Figured this one out: you must actually destroy the 12 columns that make up the 3 rectangular "cloning" devices. They are relatively easy to destroy -- looks like about 20 hit points each.

TIP: if you go to the very top of the screen (don't worry, you can't leave it, it's locked), you can fight the wizards and they cannot harm you. Eventually they stop coming out - it was probably at least 100 wizards to kill - then you can take a leisurely stroll around the room destroying the columns.
June 25th 2005, 01:07 PM
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someone should post a walkthru

I'm working on it, I'm (slowly) working on it... Anyway, I think it will be way too big to post it here. Strange things happen when a post is too big. Maybe someone could post it on his/her website when it's finished, though.
June 25th 2005, 01:27 PM
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Simeon
Peasant He/Him Netherlands
Any fool can use a computer. Many do. 
You could submit it to Dink Solutions but I think Dukie's having experiences in a different world (pot you know )
June 25th 2005, 01:59 PM
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For a similar sequence in my dmod, it just checks the number of scripts running and if it's small enough (<85), monsters pop out at regular intervals, so you can't just wait for 85 monsters to pop out, because once you start killing them, more will start appearing... although this method has potential flaws.