Instant Crash on Dink 1.08
Push and Pull
January 14th, 01:54 AM

iPush
I have downloaded Push and Pull and it crashes on start up when I'm using Dink 1.08.
It crashes right after the loading screen on 1.08 (won't even reach the title screen), but works normally when I run it through DinkHD.
I've done some quick tests and it seems 1.08 really doesn't like it when sp_custom is used to add variables to Dink (sprite 1), which Push and Pull does on start up in the script "OnLoad.c."
I've tested it on a skeleton mod and, while I can use sp_custom normally on any sprites there, the game crashes as soon as I add a sp_custom to Dink.
I was reading past notes on Push and Pull and what I got was that it was compatible with 1.08 and not just DinkHD.
Was that shifted so it only supports DinkHD, or was this incompatibility not noticed until now?
It crashes right after the loading screen on 1.08 (won't even reach the title screen), but works normally when I run it through DinkHD.
I've done some quick tests and it seems 1.08 really doesn't like it when sp_custom is used to add variables to Dink (sprite 1), which Push and Pull does on start up in the script "OnLoad.c."
I've tested it on a skeleton mod and, while I can use sp_custom normally on any sprites there, the game crashes as soon as I add a sp_custom to Dink.
I was reading past notes on Push and Pull and what I got was that it was compatible with 1.08 and not just DinkHD.
Was that shifted so it only supports DinkHD, or was this incompatibility not noticed until now?
Yes.
Dont use 1.08. it's outdated.
Nothing I develop will work on it.
Use DinkHD or YeOldedink.
Dont use 1.08. it's outdated.
Nothing I develop will work on it.
Use DinkHD or YeOldedink.









