The Dink Network

Custom DINK.EXEs

August 12th 2003, 10:12 PM
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Paul
Peasant He/Him United States
 
You know, I was just thinking... (dangerous perhaps) that really wouldn't be so bad if people decide to include a modified Dink.exe with their d-mod. So long as they use a new name (eg. CowAdventure.exe) it can co-exist with the regular dink.exe and file size isn't really a problem since Dink.exe is smaller than Title.bmp, which is included in nearly every d-mod.

I'm not saying it would be a good thing to do, certainly not something to do lightly, just that it wouldn't be as terrible as you might first think and it's an interesting option to think about.
August 12th 2003, 10:55 PM
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Eldron
Peasant They/Them
 
well, as long as the new binary pointed to the correct data files I wouldn't have a problem with that..