The Dink Network

The walls are aggressive

Green Walls

August 9th 2014, 09:37 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
I set them to repeat and they end up punching each other. If I get close, they punch me!

THEY DON'T EVEN HAVE HIT FRAMES!
August 9th 2014, 10:12 PM
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They shouldn't be hitting each other or you when they're on brain 6.
August 9th 2014, 10:13 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
But they're all on brain 6.
August 9th 2014, 10:16 PM
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What else have you set on them?
August 9th 2014, 10:17 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
They're just all brain 6, some are stacked on top of others, and I spread my shitty hardness on them.

EDIT: Hardness changed there too. Is there any way to stop this shit from changing itself?
August 9th 2014, 10:19 PM
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That's it? Just brain 6? no speed or base walk or anything?
August 9th 2014, 10:29 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
As far as I know, I gave the sprites I need repeat and saved them as to reduce time in placing them. There's some depth dot stuff to make it look temple-y, but that's it...unless having depth dots in the thousands is doing anything weird which would make no sense.
August 9th 2014, 10:54 PM
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If they don't have any sounds set, they shouldn't be making a peep.
August 9th 2014, 10:56 PM
peasantmp.gif
Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
August 9th 2014, 10:57 PM
wizardg.gif
Set the base_walk to 750 and the speed to 1.
August 9th 2014, 10:58 PM
peasantmp.gif
Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Oh gods, but there's a million of them there. You're sure that's going to work?
August 9th 2014, 10:59 PM
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You could try placing one on another screen first to see if it works. Even if it doesn't they should at least now animate.
August 9th 2014, 11:00 PM
peasantmp.gif
Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
I guess.
August 9th 2014, 11:03 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Still being aggressive.
August 9th 2014, 11:05 PM
wizardg.gif
Try making them hard? I dunno. I've never had this problem.
August 9th 2014, 11:06 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Them hitting while being hard would make sense though. I guess.
August 9th 2014, 11:06 PM
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redink1
King He/Him United States bloop
A mother ducking wizard 
Why are they brain 6? Is there a script that looks for this brain to make them animate or something?
August 9th 2014, 11:07 PM
peasantmp.gif
Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
There aren't any scripts attached to the pieces.