Skipping first line of text
I have an intro which starts with some text. While testing, I tried to skip through all of it. For some reason, that didn't work for the first line. Is this a known issue, and can it be worked around?
It's not really important, but I want things to be right, so if a workaround exists, I want to implement it in my preprocessor.
Here's the simplified code that triggers it (most of the time; I think I've seen it not trigger the problem once or twice as well). This code is in the start game button script:
It's not really important, but I want things to be right, so if a workaround exists, I want to implement it in my preprocessor.
Here's the simplified code that triggers it (most of the time; I think I've seen it not trigger the problem once or twice as well). This code is in the start game button script:
void click (void) { script_attach (1000); wait (1); set_mode (2); wait (1); sp_brain(1, 1); wait (1); freeze(1); wait(1); say_stop_xy("First line", 0, 200); say_stop_xy("Second line", 0, 200); kill_this_task (); }
Interesting, never noticed this before. And you're sure you can skip the second line? I noticed you put the wait(1) after the freeze which should activate the _stop functionality. Could be a bug, yeah. Luckily, this bug is pretty minor

You mean you can't skip the first line with space? I'm not getting this problem, after running that script 5~10 times.
You mean you can't skip the first line with space?
Yes, that's what I mean. I can press space all I want, but it will wait until the line disappears after the normal delay when not pressing space. After that, I can skip the second line normally.
I'm not getting this problem, after running that script 5~10 times.
Hmm, strange.
Yes, that's what I mean. I can press space all I want, but it will wait until the line disappears after the normal delay when not pressing space. After that, I can skip the second line normally.
I'm not getting this problem, after running that script 5~10 times.
Hmm, strange.