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May 4th 2013, 11:31 PM
peasantm.gif
shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
I have an intro which starts with some text. While testing, I tried to skip through all of it. For some reason, that didn't work for the first line. Is this a known issue, and can it be worked around?

It's not really important, but I want things to be right, so if a workaround exists, I want to implement it in my preprocessor.

Here's the simplified code that triggers it (most of the time; I think I've seen it not trigger the problem once or twice as well). This code is in the start game button script:

void click (void)
{
        script_attach (1000);
        wait (1);
        set_mode (2);
        wait (1);
        sp_brain(1, 1);
        wait (1);
        freeze(1);
        wait(1);
        say_stop_xy("First line", 0, 200);
        say_stop_xy("Second line", 0, 200);
        kill_this_task ();
}