adding script to a screen
how do i do that?

In WinDinkEdit, right-click the screen and go to Properties.
In DinkEdit, I've no idea
In DinkEdit, I've no idea

That's for sprites. For the screen, press 'b'. Presumably, it means "base script", or something.
i did that and wrote the extension
but its not running
but its not running
Don't put the extension!
Make a simple test script just to see if you've attached it correctly maybe.
Example:
Make a simple test script just to see if you've attached it correctly maybe.
Example:
void main (void) { say_stop("Hellooo Wooooorld!!", 1); say_stop("Yay it works!", 1); }
ok i need the full procedure
what i do is that i right click and select properties and write the name of the c file
and its not working
what i do is that i right click and select properties and write the name of the c file
and its not working
Is the script named correctly? You could have named it as "thing.c.txt" by accident, or something.
Recap: The script should be called "thing.c", and the base script of the screen should be called "thing".
Recap: The script should be called "thing.c", and the base script of the screen should be called "thing".
it is "thing.c"
and the basescript is thing
and i copied sparrow's script
and the basescript is thing
and i copied sparrow's script
Remove the ".c" from the end of the script's name in WinDinkEdit.
oh its working now
i guess i named it "thing..c"
XD
sorry for the trouble gentlemen
i guess i named it "thing..c"
XD
sorry for the trouble gentlemen
making another tut