Updated D-Mod: Grasp of Darkness
Quiztis has updated Grasp of Darkness for (probably) the last time, making so many changes even he's forgotten what some are!
I'm not going to make a list of them here... go play it and find them for yourself!
I'm not going to make a list of them here... go play it and find them for yourself!
The replayability of the DMOD has increased tenfold. So yes.
- Added reward system, you'll now get a reward near the end of the game if you collected all the powerups and weapons by talking to a ball near the secret boss. (I'm serious)
- Added a neat powerup help system that is accessible by pressing the N key in-game.
- Increased speed of baby slimers. Increased Slimer boss hp.
- Added full inventory message for bombs and for the guy with the bow.
- Fixed ability to talk during intro, now you can't.
- Remade portal to the end boss and stairs to the second Darklands area, will now ask if you really want to go there.
- Altered the map a bit and a new screen has been added.
- Made Farmer Bob even tougher.
- Added hardmode for secret boss if you got all powerups and items.
- The walkthrough has recieved a super-update, fixing typos and added more awesome stuff.
- Made pillbugs more annoying cuz they were too easy.
- Added some more ducks.
- Bombs are easier to notice.
- Gold piles are more scattered and better hidden.
- Powerups have been moved around.
- Added a neat powerup help system that is accessible by pressing the N key in-game.
- Increased speed of baby slimers. Increased Slimer boss hp.
- Added full inventory message for bombs and for the guy with the bow.
- Fixed ability to talk during intro, now you can't.
- Remade portal to the end boss and stairs to the second Darklands area, will now ask if you really want to go there.
- Altered the map a bit and a new screen has been added.
- Made Farmer Bob even tougher.
- Added hardmode for secret boss if you got all powerups and items.
- The walkthrough has recieved a super-update, fixing typos and added more awesome stuff.
- Made pillbugs more annoying cuz they were too easy.
- Added some more ducks.
- Bombs are easier to notice.
- Gold piles are more scattered and better hidden.
- Powerups have been moved around.