The Dink Network

I need a script !!

October 17th 2010, 08:52 PM
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taxi720
Peasant He/Him Australia
what!! stop it!! stop looking at me!! 
help... I need a few (or a lot) of scripts for my dmod I'm making... like a enemy knight script? i tried to make one but i dont have a attack secuence for it help?
October 17th 2010, 09:05 PM
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Absolution
Peasant They/Them
The Dark Lord of the DN. 
Copy the ones you need from others.
October 17th 2010, 09:14 PM
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taxi720
Peasant He/Him Australia
what!! stop it!! stop looking at me!! 
others? i dont wanna do ini scripts ect
October 17th 2010, 09:32 PM
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ExDeathEvn
Peasant He/Him New Zealand rumble
"Skinny Legend" 
Start by looking through Here and Here, and move on to looking through other tutorials. Mainly look at the scripting area.

Dmodding is 80% scripting and only 20% mapping. If you don't want to learn how to script yourself, to be frank, it can be near impossible to get into Dmodding.
October 17th 2010, 10:58 PM
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taxi720
Peasant He/Him Australia
what!! stop it!! stop looking at me!! 
i scripted 10000000000000000000000000000 scripts already!! for gadz sake give mercy to some1 who works all day? i dont want to do >INI< scripts at >THAT MOMENT< okay?? (ohh! this rhymes?)

...

^

October 17th 2010, 11:11 PM
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Check out source.zip in the develop directory. That has all the scripts that are used in the original game...
October 18th 2010, 03:11 AM
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metatarasal
Bard He/Him Netherlands
I object 
10000000000000000000000000000 scripts? That's over 26 septillion times the the amount of scripts the original game has... If you've done that much I'm pretty sure you'll never need help scripting in your life again. Please be fair with us okay, it's not like we don't have a life of our own either...

And for the record: You don't need .ini scripting to get the knight to work. Have you read through the section about monsters in my tutorial?
October 18th 2010, 10:35 AM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
To be fair, it may only be 10000000000000000000000000000 signs or tables or whatever.

Oh, man, I'd hate to play a D-Mod with just 10000000000000000000000000000 signs.
October 19th 2010, 01:49 AM
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kenji720rs
Peasant He/Him Australia
👾~ #беспл 
10000000000000000000000000000 scripts? You can always just look through the scripts of the original Dink and find it. Or you can waste your time here where everyone is just as lazy as you and cbf'ed looking for it.
October 19th 2010, 03:20 AM
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taxi720
Peasant He/Him Australia
what!! stop it!! stop looking at me!! 
wtf? do you know wat sarcasm is? do you ? huh?
ok now its not scripts anymore its graphics... i cant find a knight attack sequence help?

please change this topic name to 'i need a graphic'please?
October 19th 2010, 03:30 AM
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MsDink
Peasant She/Her New Zealand
Tag - Umm.. tag, you're it? 
To change the topic head you have to edit your first post
October 19th 2010, 05:37 AM
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ExDeathEvn
Peasant He/Him New Zealand rumble
"Skinny Legend" 
Sounds like a standard Windinkedit bug or a simple misunderstanding of the editor. Have you tried opening the sprite screen and scrolling it down to find the one you want? Page up/down.
Enlarging the editor window works too in a way. Less scrolling required.
October 19th 2010, 08:54 AM
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Marpro
Peasant He/Him bloop
 
play a D-Mod with just 10000000000000000000000000000 signs.

I just got a brand new idea for an excellent D-Mod... *Start putting signs up*
October 19th 2010, 10:35 AM
duckdie.gif
Just extract source.zip in the dev folder and copy the enemy knight script and all from there.
October 19th 2010, 12:46 PM
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metatarasal
Bard He/Him Netherlands
I object 
If I'm not mistaken the game allows only around 1000 sprites on one screen. I believe the limit was 999, with one being reserved for Dink so that would leave 998 signs per screen. A map can only have 768 screens, so one map could theoretically hold 766464 sign posts. This is all assuming you also use a script to place additional signs as in the editor you can't get past around 99 signs per screen. So that means 999 scripts per screen for a total of 767232 scripts per map file.

My point: To have 10000000000000000000000000000 sign scripts you'd still need 13046927187708750835004 map files to make it work.
October 19th 2010, 12:52 PM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Actually, it only allows 99 sprites per screen.
November 14th 2010, 04:02 AM
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taxi720
Peasant He/Him Australia
what!! stop it!! stop looking at me!! 
oh my god! your still talking about the god dang sarcastic 1000000000000 scripts thing!!
November 14th 2010, 04:07 AM
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Quiztis
Peasant He/Him Sweden bloop
Life? What's that? Can I download it?! 
Last post was about a month ago.
November 14th 2010, 04:20 AM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Actually, you're the only one who's still talking about it.