Speaking in DinkC language
Let's say our post in DinkC form.
void main( void)
{
freeze(1);
say_stop("Let's say our posts in DinkC form", 1);
unfreeze(1);
}
void main( void)
{
freeze(1);
say_stop("Let's say our posts in DinkC form", 1);
unfreeze(1);
}
void talk (void)
{
say_stop("I agree, there is no point", &fb5);
wait(500);
kill_game();
}
Ok now we need an admin to closs this topic officially, though through my eyes it will henceforth be unoficially closed (by me)
void talk( void)
{
say_stop("Hust for fun", 1);
wait(500);
kill_game();
}
{
say_stop("Hust for fun", 1);
wait(500);
kill_game();
}
void talk()
{
say("`4Please no", &GlennGlenn);
kill_this_thread();
}void talk(void)
{
say("`%You guys are lame." &DK);
kill_this_randomness();
}
void talk (void)
{
say_stop("This is stupid", &Fireball5);
wait(500);
move_stop(&Redink1, 4, 400, 1);
wait(500);
movestop(&Tal, 6, 100, 0);
wait(500);
say_stop("Oof! Who put that post in the way?", &Tal);
wait(500);
say_stop("You forgot to enable ignore hardness", &Fireball5);
wait(500);
say_stop("Oh, I'll set it then", &Tal);
wait(500);
move_stop(&Tal, 6, 200, 1);
wait(500);
move_stop(&WC, 8, 150, 1);
wait(500);
say_stop("Please kill this thread", &Fireball5);
wait(500);
kill_this_thread();
wait(500);
say_stop("Thank you!", &Fireball5);
wait(500);
}
dude could you imagine doin this in person? that would be real good.














