The Dink Network

Are all Skeletons equal?

November 18th 2009, 02:15 AM
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MsDink
Peasant She/Her New Zealand
Tag - Umm.. tag, you're it? 
Just asking cause some DMods have horrible dark circles around edges of water and some dont - it doesnt seem to matter which bit you pick - it creates a dark spot. But.... I have a dmod in err... production and that one the water is fine... so I ask - are all skeletons equal or do they have different tiles in em?? If so which is best......
November 18th 2009, 02:24 AM
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Robj
Jester He/Him Australia
You feed the madness, and it feeds on you. 
All skeleton's use the same tiles, as the tiles are not even included in the skeleton, they are loaded from the "Tiles" folder in the Dink directory.
Not sure about the dark circles.
November 18th 2009, 03:15 AM
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Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
Some skeletons add one extra tileset to replace one of the old ones, though i don't think any replace the water tiles.
November 18th 2009, 05:07 PM
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MsDink
Peasant She/Her New Zealand
Tag - Umm.. tag, you're it? 
Thanks for that fellas,
November 19th 2009, 02:37 AM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
You should post a screenshot of what you mean, then perhaps someone could help you more.
November 19th 2009, 11:22 PM
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MsDink
Peasant She/Her New Zealand
Tag - Umm.. tag, you're it? 
Any hints on how to locate the pics in dink (as in the mountains, water, paths etc and change them in paintshop? Or is there a list of what the other tiles are called somewhere so I can find the suckers and change em??? I see others do that from time to time........
November 20th 2009, 12:18 AM
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Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
The tiles are in the original Dink's directory in a folder called "tiles".

<your drive>:/<install directory>/dink/tiles/

e.g:

C:/Program Files/Dink Smallwood/dink/tiles/
November 20th 2009, 07:08 AM
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MsDink
Peasant She/Her New Zealand
Tag - Umm.. tag, you're it? 
ok thanks found them - but how does changing those effect my dmod? Do I have to put em under mine and if so how do I point the game to use them (yes I am feelin a tad blonde here)
November 20th 2009, 07:28 AM
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Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
If you put the edited tiles into your D-Mod directory in the 'tiles' folder, they should automatically be used instead of the defaults. The Dink engine always look for something in a D-Mods directory before using a default, which saves some time telling it where to find everything.
November 20th 2009, 07:31 AM
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MsDink
Peasant She/Her New Zealand
Tag - Umm.. tag, you're it? 
Awesome - Thank u Fireball5 your wisdom is exceeded only by your beautifully bright lurker picture (seriously tho thanks)
November 22nd 2009, 12:43 AM
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schnapper
Peasant He/Him Heard Island And Mcdonald Islands
Let us save our effort and just lie down and die. 
All skeletons are created equal, but some skeletons are more equal then others.