Windinkedit/Plus Hardness Editing
This applies to both Windink edit and Windinkedit Plus.
While trying to edit the hardness for tiles I have noticed that most of the time when I am editing hardness, the tile gets all blurry and I can't see what I'm editing, and it rarely ever gets pixelated (I find it easier to edit hardness when the pixels and blended into each other)
Is there a way of making the tiles look blocky rather than blurred when editing hardness?
While trying to edit the hardness for tiles I have noticed that most of the time when I am editing hardness, the tile gets all blurry and I can't see what I'm editing, and it rarely ever gets pixelated (I find it easier to edit hardness when the pixels and blended into each other)
Is there a way of making the tiles look blocky rather than blurred when editing hardness?
Tried changing the screen res?
Changing the resolution makes no difference, whether it is 640x480 or 1280x1024.
I have noticed that the thumbnail icons in the sprite library have the same issue-sometimes upscaled thumbnails are blurry, sometimes they are blocky.
I have noticed that the thumbnail icons in the sprite library have the same issue-sometimes upscaled thumbnails are blurry, sometimes they are blocky.
Do you need to update the drivers of your graphics card maybe?
Can anyone else get the blocky hardness editor when they edit a tile's hardness?
Uh, upload a screenshot so we know exactly what you mean and can try to replicate your problem?
I think that's just the way it is... keep zooming in and out if you need to get it exact.
It doesn't look like that in regular DinkEdit. It gets massively pixelated, no blurry going on at all.